3DLabs Oxygen GVX210

Oxygen GVX210 delivers high-end geometry and rasterization graphics acceleration on a single AGP card for the most demanding workstation professional. By integrating two 3Dlabs GLINT R3 rasterizers, the new generation GLINT Gamma G2 geometry processor and 64 MB of memory on a single card, Oxygen GVX210 boosts the interactivity of huge models with a 256-bit memory bus and Virtual Textures that shatter the limitation of onboard graphics memory capacity.

  • High-end / dual-monitor professional 3D card
  • Advanced OpenGL graphic processors
    • Two GLINT R3 rasterisers
    • New GLINT Gamma 2 geometry processor
  • 64 Mbytes graphics memory
  • 256 Mbytes virtual texture store
  • Two VGA connectors (single or dual head)
  • Stereo connector
  • AGP
  • Multi-monitor OpenGL support (Windows NT and 2000)
  • PowerThreads OpenGL ICD
  • Windows 2000, Windows NT 4 and Windows 98/Me


2x GLINT R3 Rasterization Processors
  • Virtual Texture memory management unit
  • Full 256-bit memory bus architecture, drives 64 MB of high-speed SGRAM
  • 256 MB Virtual Texture address space
  • Texture Unit with single pass, multi-texture capability
  • Integrated 300 MHz RAMDAC
  • High-speed 128-bit memory interface per processor
  • 7 independent DMA engines
  • 2D/3D Raster Engine
  • Integrated SVGA Controller
GLINT Gamma G2 Geometry Processor
  • 100% OpenGL® transform and lighting in hardware
  • Full OpenGL 1.2 functionality in hardware
  • 5 GFLOP floating point performance
  • 16 simultaneous light sources
  • 6.3 Million lit, transformed triangles per second
PowerThreads SSE OpenGL Drivers
  • PowerThreads OpenGL ICD with full Intel Pentium III SSE and AMD® Athlon® 3DNow! optimizations
  • Dynamic Load Balancing distributes geometry and lighting load between GLINT® Gamma G2 and host CPU
  • OpenGL 1.1 ICD (OpenGL 1.2 ready)
  • Multiprocessor system optimized
Professional 3D Rendering
  • Complete OpenGL 1.2 functionality in silicon
  • Virtual Texturing in silicon
  • Up to 256 MB virtual texture space
  • 2048x2048x32 maximum individual texture size
  • Single pass bump-mapping, per-pixel lighting
  • Gouraud shading
  • Perspectively correct bilinear and trilinear filtering
  • Perspectively correct per pixel mip-mapping
  • Dual bilinear mip-mapped textures in a single pass
  • Volumetric rendering with up to 8-way filtering
  • Source and destination alpha blending
  • Fogging and depth cueing
  • Antialiased lines and polygons
  • Full-scene antialiasing
  • Scissoring and stippling
  • Overlay and stencil buffers
  • 32-it Z-buffering
  • GID clipping
Hardware Performance
  • Fill rate - 460 million texels per second, dual bilinear mip-map textures
  • Fill rate - 230 million pixels per second, trilinear mip-map texture
  • Polygon rate - 6.3 million lit, transformed polygons per second (50% backface culled)
  • SPECviewperf (true-color 75 Hz)
    • DX-05 score of 30.5 (1024x768)
    • DRV-06 score of 21.3 (1024x768)
    • Light-03 score of 3.5 (1280x1024)
  • 2D Winbench 99 HE 384 (1024x768 true color)
  • 2D Winbench 99 BG 182 (1024x768 true color)
  • APC ProE Composite Score 5.48
Board Physical
  • Full-length ATX form-factor AGP card
  • AGP - AGP Version 2.0 Compliant
  • AGP Pro compatible
  • 64 MB of high-speed SGRAM for framebuffer, Z-buffer and texture memory
  • Up to 256 MB of host memory used as a Virtual Texture store
  • True color resolutions up to 2048x1536 double-buffered and 32-bit Z per monitor
  • 4096x1536 total desktop size with dual monitors
  • 60 Hz-150 Hz screen refresh rates (monitor dependent)
  • Softimage-compliant 8-bit double-buffered overlay planes
  • DDC2B support on all operating systems
Multi-head Capable
  • Supports dual high-resolution displays from a single card under Windows NT 4.0 or Windows 2000
  • Features seamless desktop displayed across dual monitors with total resolutions up to 4096x1536 true-color
Stereo Support
  • True, quad-buffered stereo support up to 1280x1024, true-color, 118 Hz refresh rate
  • Microsoft® Windows® NT 4.0 with PowerThreads OpenGL ICD
  • Windows 98/Me, fully DirectX 7.0 compatible and PowerThreads OpenGL
  • Microsoft Windows 2000
Advanced Control Panel
  • Point and click to automatically optimize system and configuration for key professional application
Value-added Software Bundles
  • Soft Engine 4 for up to 400% AutoCAD performance boost (a $300 value)
  • Colorific for accurate color calibration and matching (a $50 value)
  • Bilinear filtered playback re-scaling
  • Hardware YUV-RGB conversion
  • Hardware MPEG-2 motion compensation
  • Dual DB-15 analog connector
  • 3-pin mini-din stereo connector
System Requirements
  • 100% IBM® - compatible PC
  • Intel® Pentium® II, AMD® Athlon® K6 processor or compatible
  • IBM-compatible motherboard with AGP or AGP Pro slot
  • Microsoft Windows XP, 2000 or NT 4.0 with Service Pack 5 or higher
  • 64 MB system memory
  • 16 MB free disk space
  • Three (3) years parts and labor limited waranty

The above content is Copyright © by 3Dlabs Inc Ltd

home | back | comment | sales

Valid HTML 4.01! Valid CSS!

CustomSolutionsPageDate: 19 February 2018
Copyright © 1997 - 2017 Custom Solutions